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Astral Heroes Wiki
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==Release notes== ===November 1, 2016: Version 1.01=== *Main changes: **Now the second part of the campaign unlocks upon reaching level-5 in any mode. It is made easier, so level-5 players can pass it. **Search Players feature improved. **Some cards were changed (full list below) **Some bugs were fixed *Changed cards: **Chaos: ***Tenacious Ooze, +1 attack (to 6) ***Harpy, +5 astral cost (to 85) ***Chaotic Wave, +10 astral cost (to 40) ***Energy Wave, -10 astral cost (to 30) **Life: ***Seeker of Knowledge, -15 astral cost (to 10) **Death: ***Final Sacrifice, +10 astral cost (to 80) ===October 20, 2016: Version 1.0=== *Changed cards: **Order: ***Monk, +1 life (to 15) ***Crusader, +1 life (to 14), +5 astral cost (to 25) ***Inspiration, +10 astral cost (to 50) ***Sword Master, +5 astral cost (to 30) ***Spiritual Chains, -25 astral cost (to 25) ***Bastion of Order, -5 astral cost (to 30) ***Hierophant, -10 astral cost (to 30) ***Justice, -5 astral cost (to 25) ***Vindictive Angel, -5 astral cost (to 20) **Chaos: ***Fire Elemental, +2 life (to 22), -5 astral cost (to 10) ***Goblin Chieftain, -10 astral cost (to 10) ***Tenacious Ooze, -5 astral cost (to 5) **Life: ***Seeker of Knowledge, +1 attack (to 3) ***Archivist, +2 life (to 20) ***Wisp, +1 life (to 16) ***Elven Cavalry, +2 life (to 18), +5 astral cost (to 25) ***Elven Mystic, +5 astral cost (to 70) ***Timeweaver, +5 astral cost (to 30) ***Treefolk, +5 astral cost (to 20) ***Elven Priest, -5 astral cost (to 25) ***Elven Hero, -5 astral cost (to 20) **Death: ***Cursed Soul, -2 life (to 16), +10 astral cost (to 20) ***Soul Hunter, -5 astral cost (to 10) ===October 5, 2016: Version 0.999=== *Main changes: **Some bugs were fixed **Some cards were changed (full list below) **New feature implemented: caravans cooldown reset *Changed cards: **Order: ***Paladin, +1 attack(to 3), -1 life (to 15) ***United Prayer, +1 cost (to 3), +10 astral cost (to 75) ***Inquisitor, -5 astral cost (to 65) ***Balance Keeper, -5 astral cost (to 20) **Chaos: ***Minotaur Commander, +5 astral cost (to 75) ***Fire Elemental, -10 astral cost (to 15) **Life: ***Elven Priest, +2 life (to 14), +20 astral cost (to 30) ***Elven Mystic, +5 astral cost (to 65) ***Elven Sage, -20 astral cost (to 10) ***Dryad, -5 astral cost (to 10) **Death: ***Soul Hunter, +2 life (to 20) ***Cursed Soul, +2 life (to 18) ***Familiar, +5 astral cost (to 65) ***Vampire Priest, +10 astral cost (to 35) ***Vampire Mystic, -10 astral cost (to 25) ===September 29, 2016: Version 0.998=== *Main changes: **Number of players required to launch a caravan decreased to 3 (for large) and 2 (for small) **AFK-players don't participate in caravan defence **Some bugs were fixed [[Category:{{SITENAME}}]]
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