The 1.0 version of Astral Heroes was released for Windows on October 20, 2016.
Release notes[ | ]
November 1, 2016: Version 1.01[ | ]
- Main changes:
- Now the second part of the campaign unlocks upon reaching level-5 in any mode. It is made easier, so level-5 players can pass it.
- Search Players feature improved.
- Some cards were changed (full list below)
- Some bugs were fixed
- Changed cards:
- Chaos:
- Tenacious Ooze, +1 attack (to 6)
- Harpy, +5 astral cost (to 85)
- Chaotic Wave, +10 astral cost (to 40)
- Energy Wave, -10 astral cost (to 30)
- Life:
- Seeker of Knowledge, -15 astral cost (to 10)
- Death:
- Final Sacrifice, +10 astral cost (to 80)
- Chaos:
October 20, 2016: Version 1.0[ | ]
- Changed cards:
- Order:
- Monk, +1 life (to 15)
- Crusader, +1 life (to 14), +5 astral cost (to 25)
- Inspiration, +10 astral cost (to 50)
- Sword Master, +5 astral cost (to 30)
- Spiritual Chains, -25 astral cost (to 25)
- Bastion of Order, -5 astral cost (to 30)
- Hierophant, -10 astral cost (to 30)
- Justice, -5 astral cost (to 25)
- Vindictive Angel, -5 astral cost (to 20)
- Chaos:
- Fire Elemental, +2 life (to 22), -5 astral cost (to 10)
- Goblin Chieftain, -10 astral cost (to 10)
- Tenacious Ooze, -5 astral cost (to 5)
- Life:
- Seeker of Knowledge, +1 attack (to 3)
- Archivist, +2 life (to 20)
- Wisp, +1 life (to 16)
- Elven Cavalry, +2 life (to 18), +5 astral cost (to 25)
- Elven Mystic, +5 astral cost (to 70)
- Timeweaver, +5 astral cost (to 30)
- Treefolk, +5 astral cost (to 20)
- Elven Priest, -5 astral cost (to 25)
- Elven Hero, -5 astral cost (to 20)
- Death:
- Cursed Soul, -2 life (to 16), +10 astral cost (to 20)
- Soul Hunter, -5 astral cost (to 10)
- Order:
October 5, 2016: Version 0.999[ | ]
- Main changes:
- Some bugs were fixed
- Some cards were changed (full list below)
- New feature implemented: caravans cooldown reset
- Changed cards:
- Order:
- Paladin, +1 attack(to 3), -1 life (to 15)
- United Prayer, +1 cost (to 3), +10 astral cost (to 75)
- Inquisitor, -5 astral cost (to 65)
- Balance Keeper, -5 astral cost (to 20)
- Chaos:
- Minotaur Commander, +5 astral cost (to 75)
- Fire Elemental, -10 astral cost (to 15)
- Life:
- Elven Priest, +2 life (to 14), +20 astral cost (to 30)
- Elven Mystic, +5 astral cost (to 65)
- Elven Sage, -20 astral cost (to 10)
- Dryad, -5 astral cost (to 10)
- Death:
- Soul Hunter, +2 life (to 20)
- Cursed Soul, +2 life (to 18)
- Familiar, +5 astral cost (to 65)
- Vampire Priest, +10 astral cost (to 35)
- Vampire Mystic, -10 astral cost (to 25)
- Order:
September 29, 2016: Version 0.998[ | ]
- Main changes:
- Number of players required to launch a caravan decreased to 3 (for large) and 2 (for small)
- AFK-players don't participate in caravan defence
- Some bugs were fixed